The Ring of Progress for Mankind is a social issues exploration activity consisting of research, playing and making (r.p.m.). Piloted at the 'Revolution' event - "Birmingham's answer to the Dome" - on the first weekend of 2000 at the ICC, several thousand people saw RPM in action. The event gave us an opportunity to test popular appeal and to generate ideas for additional 'rings' in the game.

We built a stunning set for the Revolution event, consisting of 3 perspex towers each containing an iMac for playing the game part of the project. Fabric 'sails' tied the towers to the floor and acted as a canvas for the illustrations created in the making section. The research was undertaken at the introduction panels of our site, on the workshop boards at the back of the set and on perspex tables with more iMacs running multimedia software. The set was brought to life with flashing and pulsed lighting.

As a public event, which was close in feel to a fairground, the RPM set was ideal in that it provided something for everyone. Young children could play the game - competing with their parents - then move onto the making tables while the grown-ups put their minds to other social issues and resolutions to problems.

We hope to develop RPM during 2001-2002 as a combined CD-ROM/website. More trials and pilot projects are planned to customise the process for specific settings such as youth clubs, community centres and schools.

RPM is one of many projects we are involved in which look to use play and creativity as learning strategies. Related projects are the arts education projects with Dudley LEA, the Driving Yor Life CD-ROM for the Birmingham Youth Service and the LETS Learning Centres.

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page updated: 05 November 2007